Saturday, February 9, 2008

half-life 1 struggles (part 2)

Note, I'm getting closer...

I've found some consistencies... it almost appears that the "space character" is crashing OpenGL. By destroying the language file, the spaces are not loaded on the main menu. I'll have to do some more testing to prove this though.

It appears this only occurs for certain fonts though, as speaking 'hello world' does not crash the game, but typing it in console does.

Please see this video.

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